Computing & Emerging Technologies students from Solihull College & University Centre recently pitched their game designs to several key stakeholders as part of their course assessment.
The students took part in a dragon’s den style event where they set up a stand and pitched their designs. Some students worked in teams and others as individuals.
Team ‘Star Interactive’ are in the process of developing their ‘Untitled Bakery Sim’ game
With 21 game designs covering a range of genres such as adventure, horror, sports, action, and survival, the event was a busy hub for gaming innovation. Some students had already begun the process of developing their games, taking it beyond the design phase.
One team of four called ‘Star Interactive’ designed an adventure cooking game. The team explained their design process: “We brainstormed all the different aspects from software to research and found a way to utilise all our individual talents in coding, graphic design, music, marketing, software and web development, and voice acting. We have designed the graphics ourselves! We’ll develop the game and then release it on PC Stream.”
The College’s Computing & Emerging Technologies courses allow students to focus on their chosen specialisms such as business systems analysis, software and games development, networking and cyber security, and more.
Students presented their game designs covering a range of genres and impressing judges
Computing Lecturer, Antony Stafford, wanted to ensure that students specialising in software and games development worked on a project that would hone their skills and set the foundation for them to pursue their next steps in the field, be that university, apprenticeships, or employment.
Antony comments: “There is so much talent and creativity amongst the learners. This event allowed them the opportunity to do something fun and engaging outside of the classroom whilst also developing their soft skills.”